#include <Simplex.h>
Public Types | |
| typedef V | Vertex |
| The vertex type. | |
| typedef T | Number |
| The number type. | |
|
typedef ads::FixedArray< N+1, Vertex > | VertexContainer |
| The container for the vertices. | |
| typedef VertexContainer::value_type | Value |
| The vertex type. | |
| typedef VertexContainer::iterator | Iterator |
| An iterator on the vertices. | |
| typedef VertexContainer::const_iterator | ConstIterator |
| A const iterator on the vertices. | |
| typedef VertexContainer::reference | Reference |
| A reference to a vertex. | |
| typedef VertexContainer::const_reference | ConstReference |
| A const reference to a vertex. | |
| typedef VertexContainer::parameter_type | Parameter |
| A parameter type for a vertex. | |
| typedef Simplex< N-1, V, T > | Face |
| The (N-1)-face of an N-simplex. | |
Public Member Functions | |
Constructors etc. | |
| Simplex () | |
| Default constructor. Un-initialized memory. | |
| Simplex (const Simplex &other) | |
| Copy constructor. | |
| Simplex (const VertexContainer &vertices) | |
| Construct from the vertices. | |
| void | build (const VertexContainer &vertices) |
| Build from the vertices. | |
| Simplex (Parameter v) | |
| Construct a 0-D simplex from a vertex. | |
| void | build (Parameter v) |
| Build a 0-D simplex from a vertex. | |
| Simplex (Parameter v0, Parameter v1) | |
| Construct a 1-D simplex from two vertices. | |
| void | build (Parameter v0, Parameter v1) |
| Build a 1-D simplex from two vertices. | |
| Simplex (Parameter v0, Parameter v1, Parameter v2) | |
| Construct a 2-D simplex from three vertices. | |
| void | build (Parameter v0, Parameter v1, Parameter v2) |
| Build a 2-D simplex from three vertices. | |
| Simplex (Parameter v0, Parameter v1, Parameter v2, Parameter v3) | |
| Construct a 3-D simplex from four vertices. | |
| void | build (Parameter v0, Parameter v1, Parameter v2, Parameter v3) |
| Build a 3-D simplex from four vertices. | |
| template<typename VertRAIter, typename IndSimp> | |
| Simplex (VertRAIter vertices, const IndSimp &indexed_simplex) | |
| Construct from an array of vertices and and indexed simplex. | |
| template<typename VertRAIter, typename IndSimp> | |
| void | build (VertRAIter vertices, const IndSimp &indexed_simplex) |
| Build from an array of vertices and and indexed simplex. | |
| Simplex & | operator= (const Simplex &other) |
| Assignment operator. | |
| ~Simplex () | |
| Trivial destructor. | |
STL-style Accessors. | |
| ConstIterator | begin () const |
| Return a const iterator to the beginning of the vertices. | |
| ConstIterator | end () const |
| Return a const iterator to the end of the vertices. | |
| int | size () const |
| Return the number of vertices. | |
Accessors | |
| const VertexContainer & | getVertices () const |
| Return a const reference to the vertex container. | |
| Parameter | operator[] (const int n) const |
| Return the n_th vertex. | |
| ConstIterator | getBeginning () const |
| Return a const iterator to the beginning of the vertices. | |
| ConstIterator | getEnd () const |
| Return a const iterator to the end of the vertices. | |
| int | getSize () const |
| Return the number of vertices. | |
| template<typename Comparable> | |
| bool | hasVertex (const Comparable &v) const |
| Return true if the simplex has the given vertex. | |
| template<typename Comparable> | |
| bool | hasVertex (const Comparable &v, int *n) const |
| Return true if the simplex has the given vertex. | |
| template<int M> | |
| bool | hasFace (const Simplex< M, V, T > &f) const |
| Return true if the simplex has the given face as a sub-simplex. | |
| template<typename Comparable> | |
| int | getVertexIndex (const Comparable &v) const |
| Return the index of the given vertex. | |
| Face | getFace (const int n) const |
| Return the face obtained by removing the n_th vertex. | |
| void | getFace (const int n, Face *f) const |
| Get the face obtained by removing the n_th vertex. | |
| void | computeBBox (BBox< N, Number > *bb) const |
| Calculate a bounding box around the simplex. | |
| void | computeCentroid (Vertex *centroid) const |
| Calculate the centroid of the simplex. | |
STL-style Manipulators. | |
| Iterator | begin () |
| Return an iterator to the beginning of the vertices. | |
| Iterator | end () |
| Return an iterator to the end of the vertices. | |
Manipulators | |
| Reference | operator[] (const int n) |
| Return a reference to the n_th vertex. | |
| Iterator | getBeginning () |
| Return an iterator to the beginning of the vertices. | |
| Iterator | getEnd () |
| Return an iterator to the end of the vertices. | |
| void | set (const VertexContainer &vertices) |
| Set the vertices. | |
| void | setEach (Parameter value) |
| Set each vertex to the specified value. | |
| void | negate () |
| Reverse the orientation of the simplex. | |
Related Functions | |
| (Note that these are not member functions.) | |
| T | computeAngle (const Simplex< 3, ads::FixedArray< 3, T >, T > &s, int a, int b) |
| The dihedral angle between two faces. | |
| T | computeAngle (const Simplex< 3, ads::FixedArray< 3, T >, T > &s, int n) |
| The solid angle at a vertex. | |
| void | projectToLowerDimension (const Simplex< 1, ads::FixedArray< 2, T >, T > &s, Simplex< 1, ads::FixedArray< 1, T >, T > *t) |
| Project the simplex to a lower dimension. | |
| void | projectToLowerDimension (const Simplex< 1, ads::FixedArray< 3, T >, T > &s, Simplex< 1, ads::FixedArray< 1, T >, T > *t) |
| Project the simplex to a lower dimension. | |
| void | projectToLowerDimension (const Simplex< 2, ads::FixedArray< 3, T >, T > &s, Simplex< 2, ads::FixedArray< 2, T >, T > *t) |
| Project the simplex to a lower dimension. | |
| bool | operator== (const Simplex< N, V, T > &x, const Simplex< N, V, T > &y) |
| Return true if the vertices are given in the same order. | |
| bool | operator!= (const Simplex< N, V, T > &x, const Simplex< N, V, T > &y) |
| Return true if the vertices are not given in the same order. | |
| bool | haveSameOrientation (const Simplex< 0, V, T > &x, const Simplex< 0, V, T > &y) |
| Return true if the two simplices have the same orientation. | |
| bool | haveSameOrientation (const Simplex< 1, V, T > &x, const Simplex< 1, V, T > &y) |
| Return true if the two simplices have the same orientation. | |
| bool | haveSameOrientation (const Simplex< 2, V, T > &x, const Simplex< 2, V, T > &y) |
| Return true if the two simplices have the same orientation. | |
| std::ostream & | operator<< (std::ostream &out, const Simplex< N, V, T > &x) |
| Write the vertices. | |
| std::istream & | operator>> (std::istream &in, Simplex< N, V, T > &x) |
| Read the vertices. | |
| bool | isIn (const Simplex< 1, ads::FixedArray< 1, T >, T > &s, const ads::FixedArray< 1, T > &x) |
| Return true if the 1-D point is inside the 1-D simplex. | |
| bool | isIn (const Simplex< 2, ads::FixedArray< 2, T >, T > &s, const ads::FixedArray< 2, T > &x) |
| Return true if the 2-D point is inside the 2-D simplex. | |
| bool | isIn (const Simplex< 3, ads::FixedArray< 3, T >, T > &s, const ads::FixedArray< 3, T > &x) |
| Return true if the 3-D point is inside the 3-D simplex. | |
| T | computeDistanceInterior (const Simplex< 1, ads::FixedArray< 1, T >, T > &s, const ads::FixedArray< 1, T > &x) |
| Compute the distance from the 1-D, interior point to the 1-D simplex. | |
| T | computeDistanceInterior (const Simplex< 2, ads::FixedArray< 2, T >, T > &s, const ads::FixedArray< 2, T > &x) |
| Compute the distance from the 2-D, interior point to the 2-D simplex. | |
| T | computeDistanceInterior (const Simplex< 3, ads::FixedArray< 3, T >, T > &s, const ads::FixedArray< 3, T > &x) |
| Compute the distance from the 3-D, interior point to the 3-D simplex. | |
| T | computeDistance (const Simplex< 1, ads::FixedArray< 1, T >, T > &s, const ads::FixedArray< 1, T > &x) |
| Compute the signed distance from the 1-D point to the 1-D simplex. | |
| T | computeDistance (const Simplex< 1, ads::FixedArray< 2, T >, T > &s, const ads::FixedArray< 2, T > &x) |
| Compute the unsigned distance from the 2-D point to the 1-D simplex. | |
| T | computeDistance (const Simplex< 1, ads::FixedArray< 3, T >, T > &s, const ads::FixedArray< 3, T > &x) |
| Compute the unsigned distance from the 3-D point to the 1-simplex. | |
| T | computeDistance (const Simplex< 2, ads::FixedArray< 2, T >, T > &s, const ads::FixedArray< 2, T > &x) |
| Compute the signed distance from the 2-D point to the 2-D simplex. | |
| T | computeDistance (const Simplex< 2, ads::FixedArray< 3, T >, T > &s, const ads::FixedArray< 3, T > &x) |
| Compute the unsigned distance from the 3-D point to the 2-D simplex. | |
| T | computeDistance (const Simplex< 3, ads::FixedArray< 3, T >, T > &s, const ads::FixedArray< 3, T > &x) |
| Compute the signed distance from the 3-D point to the 3-D simplex. | |
| T | computeUnsignedDistance (const Simplex< 1, ads::FixedArray< 1, T >, T > &s, const ads::FixedArray< 1, T > &x) |
| Compute the unsigned distance from the 1-D point to the 1-D simplex. | |
| T | computeUnsignedDistance (const Simplex< 2, ads::FixedArray< 2, T >, T > &s, const ads::FixedArray< 2, T > &x) |
| Compute the unsigned distance from the 2-D point to the 2-D simplex. | |
| T | computeUnsignedDistance (const Simplex< 3, ads::FixedArray< 3, T >, T > &s, const ads::FixedArray< 3, T > &x) |
| Compute the unsigned distance from the 3-D point to the 3-D simplex. | |
| T | computeSignedDistance (const ads::FixedArray< N, T > &p, const ads::FixedArray< N, T > &n, const ads::FixedArray< N, T > &x) |
| Compute the signed distance from the N-D point with normal to the N-D point. | |
| T | computeSignedDistance (const Simplex< 1, ads::FixedArray< 2, T >, T > &s, const ads::FixedArray< 2, T > &x) |
| Compute the signed distance from the 2-D point to the 1-simplex. | |
| T | computeSignedDistance (const Simplex< 1, ads::FixedArray< 2, T >, T > &s, const ads::FixedArray< 2, T > &x, ads::FixedArray< 2, T > *closestPoint) |
| Compute the signed distance and closest point from the 2-D point to the 1-simplex. | |
| T | computeSignedDistance (const Simplex< 2, ads::FixedArray< 3, T >, T > &s, const ads::FixedArray< 3, T > &x) |
| Compute the signed distance from the 3-D point to the 2-simplex. | |
| T | computeSignedDistance (const Simplex< 2, ads::FixedArray< 3, T >, T > &s, const ads::FixedArray< 3, T > &n, const ads::FixedArray< 3, T > &x, ads::FixedArray< 3, T > *closestPoint) |
| Compute the signed distance and closest point from the 3-D point to the 2-simplex. | |
| T | computeSignedDistance (const Simplex< 1, ads::FixedArray< 3, T >, T > &s, const ads::FixedArray< 3, T > &n, const ads::FixedArray< 3, T > &x) |
| Compute the signed distance from the 3-D point to the 1-simplex with normal. | |
| T | computeSignedDistance (const Simplex< 1, ads::FixedArray< 3, T >, T > &s, const ads::FixedArray< 3, T > &n, const ads::FixedArray< 3, T > &x, ads::FixedArray< 3, T > *closestPoint) |
| Compute the signed distance and closest point from the 3-D point to the 1-simplex with normal. | |
| T | computeClosestPoint (const Simplex< 1, ads::FixedArray< 2, T >, T > &simplex, const ads::FixedArray< 2, T > &point, ads::FixedArray< 2, T > *closestPoint) |
| Return the unsigned distance from the 2-D point to the 1-D simplex and compute the closest point. | |
| void | computeOtherIndices (int i, int j, int *a, int *b) |
| Compute the other indices of the simplex. | |
| int | computeOtherIndex (int i, int j, int k) |
| Compute the other index of the simplex. | |
| bool | hasFace (const Simplex< N, V, T > &simplex, const typename Simplex< N, V, T >::Face &face, int *faceIndex) |
| Return true if the N-simplex has the specified (N-1)-face. | |
| bool | hasFace (const Simplex< N, V, T > &simplex, const typename Simplex< N, V, T >::Face &face) |
| Return true if the N-simplex has the specified (N-1)-face. | |
| bool | hasFace (const Simplex< 3, V, T > &simplex, const V &x, const V &y, const V &z) |
| Return true if the 3-simplex has the face specified by the three vertices. | |
| bool | hasFace (const Simplex< 3, V, T > &simplex, const V &x, const V &y, const V &z, int *faceIndex) |
| Return true if the 3-simplex has the face specified by the three vertices. | |
| N | is the dimension. | |
| V | is the vertex type. | |
| T | is the number type. By default it is double. |
Usage
One can represent a N-simplex in with Cartesian points as vertices by choosing ads::FixedArray<N,double> for the vertex type.
geom::Simplex< N, ads::FixedArray<N,double> > simplex;
int for the vertex type. geom::Simplex<N,int> indexedSimplex;
| void geom::Simplex< N, V, T >::getFace | ( | const int | n, | |
| Face * | f | |||
| ) | const |
Get the face obtained by removing the n_th vertex.
For the simplex (v[0], ... v[N]) the face is (-1)^n (v[0], ..., v[n-1], v[n+1], ..., v[N]).
| Face geom::Simplex< N, V, T >::getFace | ( | const int | n | ) | const [inline] |
Return the face obtained by removing the n_th vertex.
For the simplex (v[0], ... v[N]) return (-1)^n (v[0], ..., v[n-1], v[n+1], ..., v[N]).
| bool geom::Simplex< N, V, T >::hasFace | ( | const Simplex< M, V, T > & | f | ) | const |
Return true if the simplex has the given face as a sub-simplex.
This function does not check the orientation of the face. It returns true if the simplex has each of the vertices in the face.
| bool geom::Simplex< N, V, T >::hasVertex | ( | const Comparable & | v, | |
| int * | n | |||
| ) | const |
Return true if the simplex has the given vertex.
If true, compute the index of the vertex.
| T computeClosestPoint | ( | const Simplex< 1, ads::FixedArray< 2, T >, T > & | simplex, | |
| const ads::FixedArray< 2, T > & | point, | |||
| ads::FixedArray< 2, T > * | closestPoint | |||
| ) | [related] |
Return the unsigned distance from the 2-D point to the 1-D simplex and compute the closest point.
| simplex | is a 1-D simplex (a line segment) in 2-D space. | |
| point | is a Cartesian point in 2-D space. | |
| closestPoint | is the closest point on the simplex. |
| T computeDistance | ( | const Simplex< 3, ads::FixedArray< 3, T >, T > & | s, | |
| const ads::FixedArray< 3, T > & | x | |||
| ) | [related] |
Compute the signed distance from the 3-D point to the 3-D simplex.
| s | is a 3-D simplex (a tetrahedron) in 3-D space with Cartesian points as vertices. | |
| x | is a Cartesian point. |
| T computeDistance | ( | const Simplex< 2, ads::FixedArray< 3, T >, T > & | s, | |
| const ads::FixedArray< 3, T > & | x | |||
| ) | [related] |
Compute the unsigned distance from the 3-D point to the 2-D simplex.
| s | is a 2-simplex (a triangle) in 3-D space with 3-D Cartesian points as vertices. | |
| x | is a 3-D Cartesian point. |
| T computeDistance | ( | const Simplex< 2, ads::FixedArray< 2, T >, T > & | s, | |
| const ads::FixedArray< 2, T > & | x | |||
| ) | [related] |
Compute the signed distance from the 2-D point to the 2-D simplex.
| s | is a 2-D simplex (a triangle) in 2-D space with Cartesian points as vertices. | |
| x | is a Cartesian point. |
| T computeDistance | ( | const Simplex< 1, ads::FixedArray< 3, T >, T > & | s, | |
| const ads::FixedArray< 3, T > & | x | |||
| ) | [related] |
Compute the unsigned distance from the 3-D point to the 1-simplex.
| s | is a 1-simplex (a line segment) in 3-D space. | |
| x | is a Cartesian point in 3-D space. |
| T computeDistance | ( | const Simplex< 1, ads::FixedArray< 2, T >, T > & | s, | |
| const ads::FixedArray< 2, T > & | x | |||
| ) | [related] |
Compute the unsigned distance from the 2-D point to the 1-D simplex.
| s | is a 1-D simplex (a line segment) in 2-D space. | |
| x | is a Cartesian point in 2-D space. |
| T computeDistance | ( | const Simplex< 1, ads::FixedArray< 1, T >, T > & | s, | |
| const ads::FixedArray< 1, T > & | x | |||
| ) | [related] |
Compute the signed distance from the 1-D point to the 1-D simplex.
| s | is a 1-D simplex (an interval) in 1-D space. | |
| x | is a Cartesian point. |
| T computeDistanceInterior | ( | const Simplex< 3, ads::FixedArray< 3, T >, T > & | s, | |
| const ads::FixedArray< 3, T > & | x | |||
| ) | [related] |
Compute the distance from the 3-D, interior point to the 3-D simplex.
| s | is a 3-D simplex (a tetrahedron) in 3-D space with Cartesian points as vertices. | |
| x | is a point that lies inside the simplex. |
| T computeDistanceInterior | ( | const Simplex< 2, ads::FixedArray< 2, T >, T > & | s, | |
| const ads::FixedArray< 2, T > & | x | |||
| ) | [related] |
Compute the distance from the 2-D, interior point to the 2-D simplex.
| s | is a 2-D simplex (a triangle) in 2-D space with Cartesian points as vertices. | |
| x | is a point that lies inside the simplex. |
| T computeDistanceInterior | ( | const Simplex< 1, ads::FixedArray< 1, T >, T > & | s, | |
| const ads::FixedArray< 1, T > & | x | |||
| ) | [related] |
Compute the distance from the 1-D, interior point to the 1-D simplex.
| s | is a 1-D simplex (an interval) in 1-D space. | |
| x | is a point that lies inside the simplex. |
| T computeSignedDistance | ( | const Simplex< 1, ads::FixedArray< 3, T >, T > & | s, | |
| const ads::FixedArray< 3, T > & | n, | |||
| const ads::FixedArray< 3, T > & | x, | |||
| ads::FixedArray< 3, T > * | closestPoint | |||
| ) | [related] |
Compute the signed distance and closest point from the 3-D point to the 1-simplex with normal.
| s | is a 1-simplex (a line segment) in 3-D space. | |
| n | is a normal direction for line segment. The normal direction determines the sign of the distance. | |
| x | is a Cartesian point in 3-D space. | |
| closestPoint | is the closest point on the simplex. |
std::numeric_limits<T>::max(). | T computeSignedDistance | ( | const Simplex< 1, ads::FixedArray< 3, T >, T > & | s, | |
| const ads::FixedArray< 3, T > & | n, | |||
| const ads::FixedArray< 3, T > & | x | |||
| ) | [related] |
Compute the signed distance from the 3-D point to the 1-simplex with normal.
| s | is a 1-simplex (a line segment) in 3-D space. | |
| n | is a normal direction for line segment. The normal direction determines the sign of the distance. | |
| x | is a Cartesian point in 3-D space. |
std::numeric_limits<T>::max(). | T computeSignedDistance | ( | const Simplex< 2, ads::FixedArray< 3, T >, T > & | s, | |
| const ads::FixedArray< 3, T > & | n, | |||
| const ads::FixedArray< 3, T > & | x, | |||
| ads::FixedArray< 3, T > * | closestPoint | |||
| ) | [related] |
Compute the signed distance and closest point from the 3-D point to the 2-simplex.
| s | is a 2-simplex (a triangle) in 3-D space. | |
| n | is the unit normal to the triangle face. | |
| x | is a Cartesian point in 3-D space. | |
| closestPoint | is the closest point on the simplex. |
std::numeric_limits<T>::max(). | T computeSignedDistance | ( | const Simplex< 2, ads::FixedArray< 3, T >, T > & | s, | |
| const ads::FixedArray< 3, T > & | x | |||
| ) | [related] |
Compute the signed distance from the 3-D point to the 2-simplex.
| s | is a 2-simplex (a triangle) in 3-D space. | |
| x | is a Cartesian point in 3-D space. |
std::numeric_limits<T>::max(). | T computeSignedDistance | ( | const Simplex< 1, ads::FixedArray< 2, T >, T > & | s, | |
| const ads::FixedArray< 2, T > & | x, | |||
| ads::FixedArray< 2, T > * | closestPoint | |||
| ) | [related] |
Compute the signed distance and closest point from the 2-D point to the 1-simplex.
| s | is a 1-D simplex (a line segment) in 2-D space. | |
| x | is a Cartesian point in 2-D space. | |
| closestPoint | is the closest point on the simplex. |
std::numeric_limits<T>::max(). | T computeSignedDistance | ( | const Simplex< 1, ads::FixedArray< 2, T >, T > & | s, | |
| const ads::FixedArray< 2, T > & | x | |||
| ) | [related] |
Compute the signed distance from the 2-D point to the 1-simplex.
| s | is a 1-D simplex (a line segment) in 2-D space. | |
| x | is a Cartesian point in 2-D space. |
std::numeric_limits<T>::max(). | T computeSignedDistance | ( | const ads::FixedArray< N, T > & | p, | |
| const ads::FixedArray< N, T > & | n, | |||
| const ads::FixedArray< N, T > & | x | |||
| ) | [related] |
Compute the signed distance from the N-D point with normal to the N-D point.
| p | is an N-D Cartesian point. | |
| n | is a normal direction for the point. | |
| x | is an N-D Cartesian point. |
, then the distance has positive sign. | T computeUnsignedDistance | ( | const Simplex< 3, ads::FixedArray< 3, T >, T > & | s, | |
| const ads::FixedArray< 3, T > & | x | |||
| ) | [related] |
Compute the unsigned distance from the 3-D point to the 3-D simplex.
| s | is a 3-D simplex (a tetrahedron) in 3-D space. | |
| x | is a 3-D Cartesian point. |
| T computeUnsignedDistance | ( | const Simplex< 2, ads::FixedArray< 2, T >, T > & | s, | |
| const ads::FixedArray< 2, T > & | x | |||
| ) | [related] |
Compute the unsigned distance from the 2-D point to the 2-D simplex.
| s | is a 2-D simplex (a triangle) in 2-D space. | |
| x | is a 2-D Cartesian point. |
| T computeUnsignedDistance | ( | const Simplex< 1, ads::FixedArray< 1, T >, T > & | s, | |
| const ads::FixedArray< 1, T > & | x | |||
| ) | [related] |
Compute the unsigned distance from the 1-D point to the 1-D simplex.
| s | is a 1-D simplex (an interval) in 1-D space. | |
| x | is a Cartesian point. |
| bool hasFace | ( | const Simplex< 3, V, T > & | simplex, | |
| const V & | x, | |||
| const V & | y, | |||
| const V & | z, | |||
| int * | faceIndex | |||
| ) | [related] |
Return true if the 3-simplex has the face specified by the three vertices.
Set the face index.
| bool hasFace | ( | const Simplex< N, V, T > & | simplex, | |
| const typename Simplex< N, V, T >::Face & | face, | |||
| int * | faceIndex | |||
| ) | [related] |
Return true if the N-simplex has the specified (N-1)-face.
If true, set the face index.
| bool haveSameOrientation | ( | const Simplex< 2, V, T > & | x, | |
| const Simplex< 2, V, T > & | y | |||
| ) | [related] |
Return true if the two simplices have the same orientation.
x and y must have the same vertices. | bool haveSameOrientation | ( | const Simplex< 1, V, T > & | x, | |
| const Simplex< 1, V, T > & | y | |||
| ) | [related] |
Return true if the two simplices have the same orientation.
x and y must have the same vertices. | bool haveSameOrientation | ( | const Simplex< 0, V, T > & | x, | |
| const Simplex< 0, V, T > & | y | |||
| ) | [related] |
Return true if the two simplices have the same orientation.
x and y must have the same vertices. | bool isIn | ( | const Simplex< 3, ads::FixedArray< 3, T >, T > & | s, | |
| const ads::FixedArray< 3, T > & | x | |||
| ) | [related] |
Return true if the 3-D point is inside the 3-D simplex.
| s | is a 3-D simplex (a tetrahedran) in 3-D space with Cartesian points as vertices. | |
| x | is a point in 3-D Cartesian space. |
| bool isIn | ( | const Simplex< 2, ads::FixedArray< 2, T >, T > & | s, | |
| const ads::FixedArray< 2, T > & | x | |||
| ) | [related] |
Return true if the 2-D point is inside the 2-D simplex.
| s | is a 2-D simplex (a triangle) in 2-D space with Cartesian points as vertices. | |
| x | is a point in 2-D Cartesian space. |
| bool isIn | ( | const Simplex< 1, ads::FixedArray< 1, T >, T > & | s, | |
| const ads::FixedArray< 1, T > & | x | |||
| ) | [related] |
Return true if the 1-D point is inside the 1-D simplex.
| s | is a 1-D simplex (an interval) in 1-D space. | |
| x | is a point in 1-D Cartesian space. |
| bool operator== | ( | const Simplex< N, V, T > & | x, | |
| const Simplex< N, V, T > & | y | |||
| ) | [related] |
Return true if the vertices are given in the same order.
Note: This does not check if the vertices of x are an even permutation of the vertices of y.
1.4.7